Woman
Chinese House
Wireframe
Realistic + edges faces
Realistic
Woods
A hut
A tribute to Grand Theft Auto
Here’s a scene I’ve made with a friend (Michaël Flocco). For us, it’s a “tribute to Grand Theft Auto” because we are really big fans of this series of games, and we created the scene in a way it may be in a GTA : lots of objects with low details but various and colorful textures, to create a realistic scene with as few polygons as possible. Each object is individual, with its own textures (from 128 to 1024) for a total of 25 059 tris.
So, here are some “beauty shots” (=> screenshots from 3Ds Max Viewport with Hardware Shading and Ambient occlusion enabled, no retouching) and some views of the scene in the wireframe mode, without textures.
Props :
Screenshot of the viewport :
Wireframes :
“The Gun Seller”
A tear gas grenade in the Metal Gear Solid touch
Chinese Pagoda
Cloud’s sword from Final Fantasy VII
A Plow
Fonline 3d weapon design
The Fallout fan community want to put some objects in 3d, like weapons and play with it in Fonline. So I make the Gatling Laser wich you have the original picture and my version in 3d.
Zbrush